![]() Recognizing the cinematic potentials of the medium and what it makes visible, the research thus proposes designs, not for the fixed and physical notion of site, but the spatio-temporal and provisional quality of situations. Because the footage registers only moments in the temporal continuum, it provokes the imagination to consider possible narratives that both support and transform these fleeting glimpses. Most fundamentally, the project considers Street View as a “story space” and proposes an open-ended creative methodology in which design functions as a form of storytelling – exploring how sociospatial circumstances uncovered by Street View might trigger new stories of people and place. Most significantly, its documentary-like quality catalogs the effects of humans’ environmental values, as well as reveals the sociospatial practices of everyday life. It is thus also inherently connected to landscape, whose own etymology bears strong “scenic” associations. Its output additionally provides an imaged re-presentation of the atmospheric and material variety of the phenomenal world. This investigation contextualizes Street View as a cinematic medium, most particularly because it captures the world in movement (cinema coming from the Greek kinema, “movement”). In Storyspace, in effect, the nodes themselves function as anchors: in Windows and Storyspace Reader, readers can click on the node directly to access it. ![]() 8 However, unlike Storyspace which has only two types of links at most, color will be used to identify the various types of links in Agent Stories, thus also providing the option of selective viewing of a subset of link types. ![]() Cinematic techniques are critical to this effort for the range of associations with landscape (time, mood and atmosphere or affect, narrative, scene, etc). The screen arrangement will be somewhat reminiscent of the screen for Eastgate Systems Storyspace. Since change is inherent to landscape and because landscapes are typically perceived or experienced in movement and through time, developing new and excavating old time-based representational tools must continue to adequately describe a subject that exists in constant flux. Specifically, the project examines Street View as a cinematic medium, or a spatio-temporal representation of the built environment, and how this representation can impact the design of the built world. This project proposes a design methodology that reframes the potential of navigational technologies such as Google Street View from a record for passive consumption to an active agent of cultural production – a means to reimagine the city as dynamic landscape. Published in Digital Futures and the City of Today: New Technologies and Physical Spaces, Intellect Books, 2016.
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